Dieses Forum wurde stillgelegt.
Bitte benutze die neue offizielle Seite unter www.germansmash.de

Slash´s realistic YGO Cards

    Diese Seite verwendet Cookies. Durch die Nutzung unserer Seite erklären Sie sich damit einverstanden, dass wir Cookies setzen. Weitere Informationen

    • Slash´s realistic YGO Cards

      Eure Meinung über die Themendecks 36
      1.  
        "Fairy´s Word" Themendeck ist epic (4) 11%
      2.  
        "Dark Lords" Themendeck ist epic (7) 19%
      3.  
        Ich hab kein Plan von Yugioh, aber die Bilder gefallen mir xD (3) 8%
      4.  
        Deutsch bitte! (3) 8%
      5.  
        Underpowered (1) 3%
      6.  
        Overpowered (3) 8%
      7.  
        Bessere Bilder wären angebracht (2) 6%
      8.  
        LOLOLOL Yugiöhhhä (13) 36%
      FAIRYS WORLD

      Sucky Cache Bilder von Google, da ich die Bilder nicht mehr habe shoutouts Imageshack.us

      BLACK FAIRYS:

      Once per Turn, you can choose and activate on of the following Effects
      - Pay 1000 Life Points to tribute 1 WOOD FAIRY and destroy 2 nonsters, your opponent Controls
      - Pay 3000 life Points, to destroy all monsters, you Opponent controls


      Once per Turn, you can choose and activate on of the following Effects
      - Pay 1500 Life Points. This Card cannot be destroyed, until end of your opponents End Turn
      - Pay 3000 Life Points. This turn, this card can attack one time, for each Trap and Spell Card, you Opponents controls


      This card requires a cost of half of its ATK of your own Life Points to attack. Each time, this card destroys a monster, increase the ATK of this card equal to the original ATK from the destroyed monster.


      This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
      - Once per turn, during your opponents end phase, you can discard any number of cards in your opponent hand and pay 700 Life Points for each discarded hand card(s).


      When this card is Summon, destroy all "LIGHT FAIRY" monster you control. Take Battle Damage to your own Life Points equal to the battle damage, this card deals. Each time, this card destroy a monster by Battle inflict 600 Damage to you own Life Points.


      LIGHT FAIRYS:

      By discard a Spell- or Trap Card you can negate the attack of 1 of your opponent's monsters and gain Life Points equal to its ATK.
      By tribute this card gain 2000 Life Points.


      This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: - This card is also named as BLACK FAIRY - TWILIGHT and also treaded as Dark Attribute. Once per turn, in place of an attack, you can choose and activate one of the following effects:
      - Increase your Life Points by 2000. - reduse the Life Points of your opponent by 1000.


      WOOD FAIRYS:

      1 WOOD FAIRY - Tuner + 1 or more non-Tuner WOOD FAIRY - monsters
      During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Gain Life Points equal to the battle damage, this card deals.
      This card is not affected by opponent monster card Effects.


      This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: If you have less Life Points than your opponent have, this card can attack twice.
      Gain Life Points equal to the battle damage this card deals.


      This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
      - In your Opponents Turn, this card gains 800 ATK and DEF until the Endphase. when this card is destroyed by a card effeckt gain 2000 life Points.


      When you control only (1) WOOD FAIRY - monster(s), you can Special Summon this card from your hand and gain 1000 Life Points.


      When this card is Summon, choose and activate one of the following effects:
      - Speacial Summon a "WOOD FAIRY BEAST" from your hand.
      - Add one "WOOD FAIRY BEAST" from your Deck to your hand.


      This card is also treated as a Fairy-Type monster. This card can only be Summed, when FOREST is face up on the field. If Forest is destroyed or removef from field, destroy this card. This card cannot be destroyed by battle. In your Endphase gain 500 Life Points for each Plant-type monster you control.


      Each time, this card destroys a monster on the field, gain Life Poins equal to the ATK of the destroyed monster


      GOD FAIRYS:

      This card is named as "BLACK-" and "LIGHT FAIRY - ACHLYS" and is also treaded as Dark Attribute. This card cannot be Summoned except by remove 2 "BLACK FAIRY -" monster from your Graveyard and 2 "LIGHT FAIRY -" monster from your side of the field from play. The ATK of this card becomes equal to the summed ATK of the "BLACK FAIRYS -" and the DEF equal to the summed DEF of the "LIGHT FAIRYS -" they was use for its Summon. When this card is summon, choose 1 Effect: • Half the Life Points of your opponent • Double your Life Points.


      This card is also treated as a Fairy-Type monster. When this card is Summon, destroy all monster you control, eccept WOOD FAIRY - and LIGHT FAIRY - monsters. This card is not affected by Spell - and Trap cards. If this card is in the defense position while your Endphase, gain 1000 Life Points.


      This card is also treated as a Fairy-Type monster. As long as this card is face up on the field the field is treaded as "Forest" and Increases the ATK and DEF of all Fairy, Beast, and Plant -Type monsters by 400 points. Negate other field Spell Cards. This card is not affected by Spell - and Trap cards. If you control a "BLACK FAIRY" monster the ATK and DEF of this monster becomes 0.


      SPELLS:

      Every time you Summon a EARTH Fairy-Type monster you can dicard a card from your hand, to tribute the Summon monster and Speacial Summon a Beast-Type or Plant-Type monster from your Deck.


      You can only activate this card when you control a "WOOD FAIRY -" monster that includes "HUNTER" in its name. Ad 1 "LIGHT FAIRY BEAST-", "BLACK FAIRY BEAST -" or "WOOD FAIRY BEAST -" from your deck or Graveyard to your hand.


      Card Effects that affected WOOD FAIRY - and/or
      LIGHT FAIRY - cards are also affected BLACK FAIRY - cards.


      You can only activate this card, when you control 2 or more
      "FAIRY" monsters and you opponent has more monster and Life Points than you. Special Summon "WOOD FAIRY BEAST - GIGANTIC WOLF" Tokens (Beast-Type/EARTH/Level 8/ATK 3000/DEF 3000) on your side of the field, until you control 5 monsters. When you have more Life Points then your opponent, destroy all "WOOD FAIRY BEAST - GIGANTIC WOLF" Tokens you control.


      tribute a Light Fairy - monster you control, to choose a WOOD FAIRY - monster you control and double the ATK of this monster, until Endphase and gain Life Points equal to the ATK or DEF from the tributing monster.


      Only LIGHT FAIRY - monsters, with lower than 2400 ATK and DEF can be equiped with this card. This card cannot be destroyed by card Effects. As long as this card is activate, WOOD FAIRY - and LIGHT FAIRY - monsters cannot be destroyed by Trap cards. If 2 LIGHT FAIRY - LIGHTNING SPEAR DEFENSE are active, WOOD FAIRY - and LIGHT FAIRY - monsters cannot be destroyed by Spell cards. If 3 LIGHT FAIRY - LIGHTNING SPEAR DEFENSE are active, WOOD FAIRY - and LIGHT FAIRY - monsters cannot be destroyed by Monster Effects.


      Only "WOOD FAIRY -" monster can be equiped with this card. In each of your End Phases, as long as "FOREST" is active, increase the ATK and DEF of the equiped monster and your Life Points by 500.


      TRAPS:

      Activate only when your opponent declares an attack to an face up LIGHT FAIRY - monster. Special Summon a WOOD FAIRY BEAST - or LIGHT FAIRY BEAST - from your hand or Graveyard and switch the attack to the summoned monster.


      Return all "BLACK FAIRY -" and "BLACK FAIRY BEAST -" monster you control to the Deck, then gain Life Points equal to the ATK of the returned monster(s).


      Activate only when your opponent declares an attack to an face up BLACK FAIRY - monster. Special Summon a BLACK FAIRY BEAST - monster from your hand or Graveyard and switch the attack to the summoned monster.


      Select 1 "LIGHT FAIRY -" monster you control. As long as this card is Face up on the field, all Effect Damage to your Life Points becomes 0. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.


      Rise of the dark Magicians:


      Dark Magician Slave
      description:
      By removing this card from the field from play, Special Summon 1 Monster from your hand or Graveyard, that includes "DARK MAGICIAN" in its name.
      Comment:
      Use Apprentice Magician to Summon this card
      Maybe not from the Graveyard, could be to broken.


      Dark Magician Soldier of black luster Chaos
      description:
      "Magician of Black Chaos / Dark Magician of Chaos" + "Black luster Soldier / Black Luster Soldier - Envoy of the Beginning"
      This card can only be Special Summoned from your extra Deck by dicard the above cards from your hand from play (You do not use "Polymerization"). Each time a Spell Card is activated, you can destroy 1 card of the Field. This card cannot be destroyed by an effect.
      Comment:
      to make it not sooo easy to summon this guy, the material monster MUST BE in the hand.
      the picture would be colored


      King of the dark Magicians
      description:
      This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing a monster which is equiped with "Royal Weapon of the dark Magicians", "Royal Armor of the dark Magicians" and "Royal Emblem of the dark Magicians" at the same time. All your DARK Spellcaster-Type monsters gains 500 ATK as long as this card is face up on the field, except this card. Discard 2 Spell Cards, to destroy all cards your opponent controls.
      Comment:
      Use the Prince and Princess to seach the equip cards from your deck.


      Magical Cristal Witch
      description:
      Each time a Spell Card is activated, place 1 Spell Counter on this card. Remove 2 Spell Counters from this card, to add 1 monster from Type Spellcaster that is removed from play, to your hand.
      Comment:
      Use this Bwitch, to take your Keycards back to play and get advantage Monster control


      Magicial Executioner
      description:
      This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can remove Spell Counters from your side of the field (Max. 3).
      Increase the ATK of this card by 600 points for each removed Spell Counter.
      Comment:
      Your maincard to take obnoxious high ATK monsters out and/or deals good dmg to finsh your opponent.


      Pitch-Black Magician
      description:
      This card's name is treated as "DARK MAGICIAN" while it is on the field or Graveyard. If this card is Special Summon, put 2 Spellcounters on cards on your side of the field, if possable.
      Comment:
      Maybe not name treated in the Deck.
      Simply a Dark magician with Spell counter support.


      Recent aristocracy of the Dark Magicians
      description:
      Each time you successfully Summon a DARK Spellcaster-Type monster with level 5 or higher, place 2 Spell Counters on a possable card on your side of the field.
      Comment:
      For the Spell Counter support.
      Maybe only by Monster, that has "Dark Magician" included.


      Revenge of the dark Magician
      description:
      Activate this card only, if a "DARK MAGICIAN" is destroyed. destroy 2 cards on the Field.
      Comment:
      For the field control. And its a reason, to have a Dark magician in your deck xD


      Royal Armor of the dark Magicians
      description:
      Only monsters with 1 Spell Counter, or more, from Type Spellcaster can be equiped with this card. If the equiped monster has no Spell Counters on it, destroy this equip Card. Only 1 monster can be equiped with this card at the same time. The equiped card gains 800 DEF. If the equiped monster would be destroyed, remove a Spell Counter from this monster, instead.


      Royal Emblem of the dark Magicians
      description:
      Only monsters with 1 Spell Counter, or more, from Type Spellcaster can be equiped with this card. If the equiped monster has no Spell Counters on it, destroy this equip Card. Only 1 monster can be equiped with this card at the same time. The equiped monster cannot be destroyed, or removed from the field by an opponent Card Effect. Remove 3 Spell Counters from the equiped monster, to add a Spell Card from your Deck or Graveyard to your hand.


      Royal Weapon of the dark Magicians
      description:
      Only monsters with 1 Spell Counter, or more, from Type Spellcaster can be equiped with this card. If the equiped monster has no Spell Counters on it, destroy this equip Card. Only 1 monster can be equiped with this card at the same time. The equiped card gains 800 ATK. Remove 2 Spell Counters from the equiped monster, to destroy a monster on the field.


      Skilled Dark Magician Girl
      description:
      Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 2). You can Tribute this card with 2 Spell Counters on it to Special Summon 1 "Dark Magician Girl" from your hand, Deck, or Graveyard.


      Tower of Dark Magic
      description:
      Remove 4 Spellcounters from your side, to activate this card. Each time a Spell Card is activated, increase the ATK and DEF of all your Spellcaster-Type monsters by 200 points, as long as this card is face up on the field.
      Once per turn you can discard a Spell Card from your hand, to double the ATK from 1 of your face up Spellcaster-Type monsters and only this monster can attck, until end of your Battlephase. This card cannot be destroyed by Spell Cards.
      comment:
      Use this Card in combination with megamorph to finish the game, like mashines does.


      Ancient Ritus of the forbidden Chaos
      description:
      This card is used to Ritual Summon any Ritual Monster with level 8, or higher. You must also Tribute Spellcaster-Type monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning. You can also use Spell Counters from your field, as an level 2 Tribute.
      Comment:
      To summon monsters like "Black luster soldier", "magician of black chaos" or "dark magician queen"


      Beyond the Light
      description:
      You can only activate this card while you control a Face up "MAGICIAN OF BLACK CHAOS" or "DARK MAGICIAN OF CHAOS".
      Remove 3 DARK Spellcaster-Type monsters from Your Graveyaerd from Play to destroy all Cards your opponent controls.
      Comment:
      Hmm, 3 monsters to remove could be a bit to much.


      Black Magician Girl
      description:
      "DARK MAGICIAN" + "DARK MAGICIAN GIRL"
      This Card can only be Fusion Summoned from your Extra Deck by removing the Fusion material monster from field from play (You do not use "Polymerization"). When this card would be destroyed, you can remove a DARK Spellcaster-Type Monster from your Graveyard from play instead. Increase the ATK of this Card by 200 Points for each DARK Spellcaster-Type monster in your Graveyard.


      Black magician of Chaos
      description:
      This card is Ritual Summoned with the Ritual Spell Card, "BLACK MAGIC RITUAL".
      Discard a Spell Card from your hand, to destroy a card on the field.


      Cute Dark Magician Girl
      description:
      Each time a Spell Card is activated, place 1 Spell Counter on this card (max 2). You can Tribute this card with 2 Spell Counters on it to Special Summon 1 monster from your Deck or hand that include "DARK MAGICIAN" in its Name.


      Dark Magician Girl
      description:
      This card gains 200 ATK for each monster in your Graveyard that includes "DARK MAGICIAN" in its Name.


      Dark Magician Girl of Chaos
      description:
      When this card is Normal or Special Summoned, you can select and add 1 Spell Card from your Deck to your hand. Monsters this card destroys by battle are removed from play instead of going to the Graveyard. If this face-up card is destroyed or removed from the field, it is removed from play.


      Dark Magician Prince
      description:
      This card can be Special Summon by removing 3 Dark Spellcaster-Type monsters from your Graveyard from play. Any time this card destroys a monster from your opponent, place 2 Spell Counters on this card. Remove 2 Spell Counters from this card to add 1 Equip Spell Card from your Deck to your Hand.
      Comment:
      RAPE!
      I like this one. Cool picture and effect. He is seaching the Royal equipments for you.


      Dark Magician Princess
      description:
      This card can be Special Summon by removing 2 Dark Spellcaster-Type monsters from your Graveyard from play. As long as you control other "DARK MAGICIAN" monsters, this card cannot be destroyed by battle. Any time this card destroys a monster from your opponent, place 1 Spell Counter on this card. Remove 2 Spell Counters from this card to add 1 Equip Spell Card from your Deck to your Hand.


      Dark magician Queen
      description:
      This card is Ritual Summoned with the Ritual Spell Card, "Royalty of the dark Magicians". The Tributes for this Ritual Summon must be DARK Spellcaster-Type monsters. As long as you control other monsters they includes "DARK MAGICIAN" in its names, this card cannot be destroyed by an effect. By Tributing a monster with "DARK MAGICIAN" in its name, draw 3 cards.
      Comment:
      a Keycard, to take the control of the game.


      Earl of the dark Magicians
      description:
      This card is Ritual Summoned with the Ritual Spell Card, "Royalty of the dark Magicians". The Tributes for this Ritual Summon must be DARK Spellcaster-Type monsters. This Card gains 200 ATK for each DARK Spellcaser-Type monster that was removed from play.
      Comment:
      a Breaker. Strong in the Endgame.


      Duke of the dark Magicians
      description:
      This card is Ritual Summoned with the Ritual Spell Card, "Royalty of the dark Magicians". The Tributes for this Ritual Summon must be DARK Spellcaster-Type monsters. Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 200 ATK for each Spell Counter on it. Remove 2 Spell Counters from this card, to Special Summon 1 DARK Spellcaser-Type monster that was removed from play.
      Comment:
      Use him for swarming strong monsters.


      Royalty of the dark Magicians
      description:
      This card is used to Ritual Summon any Ritual Monster with "DARK MAGICIAN" in its name. You must also Tribute Spellcaster-Type monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning.
      Comment:
      Useless. Maybe it can put Spellcounters on the field, aber the Summon. :/


      Welcome to the Magic
      description:
      All face up monsters on your side of the field can be added with Spell Counters.
      Increase the ATK of your monsters by 100 points, for each Spell Counter, which is placed on them.
      Comment:
      Love that Card <3


      Blue Blood of dark Magicians
      description:
      Remove 2 Spell Counter from your field, to add a monster with "DARK MAGICIAN" in its name from your Deck or Graveyard to your hand.
      Comment:
      Not THAT good pic. Could be change.


      Violet Soul
      If a card your control is destroyed by an effect, take all Spell Counters from the destroyed monster and place it in any order on other cards on your field, if possable.
      Comment:
      Need a better name!!


      Erstellt durch yugiohcardmaker.net
      Die meißten Bilder stammen von DA.

      Enjoy :D

      Dieser Beitrag wurde bereits 4 mal editiert, zuletzt von Slash ()

    • ganz im ernt das 2.deck sit sooo geil xD
      bin eig auch ziemlich begeisterter ygo spieler aber leider nurnoch auf der psp
      [CENTER]
      Sucker Unser
      Bevor wir beginnen zu spielen so lasset uns beten.

      Das Sucker Unser

      Sucker unser im Internet - Geheiligt werde dein Nick
      Dein Rage komme - Dein Quit geschehe
      wie in Smash, so auf Mario Kart - Unser täglich Salz gib uns heute
      und vergib uns unseren Skill - wie auch wir vergeben deinen Nonskill
      Und führe uns nicht in Versuchung, sondern erlöse uns von deinem Trashtalk
      Denn dein ist das Luck und der Rage und der John in Ewigkeit.
      GGs.

      Sucker-Jünger:
      Nyan~ Sevi Pain AscWolf Levi MaMa Kakpu Levi Natsumi
      [/CENTER]
    • ja man xD , es leigt glaube ich daran dass ich damals ziemlich intensiv zusammen mit meinem besten kollegen ygo spirit caller für ds gezockt habe. und da hatte ich eben ein magier deck mit dem ich alles genatzt habe , war mein 2. bestes deck ^^ (gleich nach meinem deck wo ich exodia nach spätestens 4 zügen auf der hand hatte xD
      [CENTER]
      Sucker Unser
      Bevor wir beginnen zu spielen so lasset uns beten.

      Das Sucker Unser

      Sucker unser im Internet - Geheiligt werde dein Nick
      Dein Rage komme - Dein Quit geschehe
      wie in Smash, so auf Mario Kart - Unser täglich Salz gib uns heute
      und vergib uns unseren Skill - wie auch wir vergeben deinen Nonskill
      Und führe uns nicht in Versuchung, sondern erlöse uns von deinem Trashtalk
      Denn dein ist das Luck und der Rage und der John in Ewigkeit.
      GGs.

      Sucker-Jünger:
      Nyan~ Sevi Pain AscWolf Levi MaMa Kakpu Levi Natsumi
      [/CENTER]
    • Original von Shad
      Sehen teilweise wirklich aus wie originale YGO-Karten, sehr kreativ, Bilder sind auch gut. Die Effekte hab ich mir aber nicht durchgelesen, war zu viel. :D

      ?
      Was gefällt dir denn bitte noch, wenn du sie nicht gelesen hast

      Original von WuscH.
      die karten schauen teils sehr gut aus, aber hast du nichts besseres zu tun? Das muss doch EWIGKEITEN dauern, zumindest etliche Stunden... Oder biste son YGO Spieler? ;)

      Joahh, hat schon ein paar donnerstage gedauert. Ist aber weitaus weniger, als du annimmst. ~ Alle 2 Tage ne Karte auf der Arbeit in der Mittagspause und so 3 stück an nem we. Summiert sich schnell.
      Das Zeitaufwändigste war die Bildersuche.
      Da ich die Karten passend zu den Bildern gemacht habe, statt andersrum, ging aber auch dass ziemlich zügig.
      Und nein, ich spiele quasi garnicht.

      Original von Staco
      da hat wohl wer ein vorliebe fürs dark magician girl xD

      Nicht wirklich. Aber die Bilder gefielen mir :D
    • Hat man vllt. schlecht rausgelesen, ich find beide Overpowered und das Magierdeck auch noch zusätzlich cool. ^^

      Das ding an der Sache ist halt, das ein Monster das nur 1 Tribut fordert und 2800 ATK hat (dabei zwar einen Negativen effekt hat) ziemlich stark ist, und noch dazu könnte man das in einem Feeendeck leicht wieder ausgleichen, ich mein wie viele Feen können die LP wieder heilen? Einige...
      [center][SIGPIC][/SIGPIC][/center]
    • Das ist meine Monsterkarte.

      Das ist meine Fallenkarte.
      [sigpic]http://forum.germansmash.de/image.php?type=sigpic&userid=1919&dateline=1328144828[/sigpic]

      Hiermit würde ich mich gerne und offiziel dem Forum formvollendent representantisch darstellen.
      Sehr verehrtes Forum und in diesem involvierten Registrierten Genossen entsende ich jovial eine Depesche.
      Die mehrzahl der Mitglieder erlebten mich als ein exorbitantes extraordinäres Individiuum dieses Ressentiment würde ich dennoch gerne dementieren da es sich um ein Trugschluß handelt.Mein durch selektive Auslese auserkorenses bevorzugtes Super Smash bros. Werk ist Super Smash bros. 64 das aus der Trilogie mir mit meiner Individuellen Ansicht am Zelebrierbarsten erschien.Trozdessen bin ich nicht antiphatisch eingestellt zur Interaktion mit divergenten Super Smash bros. membra.

      I'm an amazing thread stopper
    • light fairy - twilight ist mal ziemlich over the top. die karte wär sowohl in kombi mit gemini spark als auch diversen anderen starken builds eine mega ergänzung.
      beispiele: lightsworn, chaos-plants (evtl.), twilight-decks, hero-decks und dieses toolbox-deck vom letzten YCS

      hab gerade nicht den nerv weiterzulesen, ist doch schon bissl zu spät dafür xD
    • Original von Esper
      light fairy - twilight ist mal ziemlich over the top. die karte wär sowohl in kombi mit gemini spark als auch diversen anderen starken builds eine mega ergänzung.
      beispiele: lightsworn, chaos-plants (evtl.), twilight-decks, hero-decks und dieses toolbox-deck vom letzten YCS

      hab gerade nicht den nerv weiterzulesen, ist doch schon bissl zu spät dafür xD


      naja
      gemini stimmt, da wärs ziemlich overused. Auch im Lightworndeck sehr nützlich, jedoch nicht broken.

      Chaosplants, als auch twilights profitieren nicht wirklich von der karte, da es ja ein zwilling ist (kein effeckt, und somit nicht multityped im graveyard).

      Heros haben ebenfalls bessere optionen.

      Jedoch im "Fairys World deck wirklich zu hart, da die 2k LPs zu viel sind.
      LP + reduziere ich auf 1000. dmg efefct runter auf 500.

      @ Heavy-taste
      Du scheinst mir nicht mehr auf dem neusten stand zu sein, da Searith einer der karten der feen ist, die sogar zu schlecht ist. kein anderes Deck würde sie benutzen. Auch andere Feendsecks könnten die LPs nicht ausgleichen (meine Light Fairys jedoch schon).
      Schau dir mal die aktuellen Turnierdecks Fische (autowinn, wenn man nur ein lausiges, leicht aufzurufendes monster beschworen hat) & 6 Samurai (annulieren quasi alles, kein durchkommen mehr) an, dann siehst du, dass die Decks von heute einfach sehr viel spielstärker sind, als das "damilige" standartgameplay.

    • This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:- Once per turn, during your Mainphase, you can discaed any number of cards in your opponent hand and pay 700 Life Points for each discarded hand card(s).


      Ich finde die ein bisschen zu hart. Man zahlt im grunde 3200 Lebenspunkte und die Handkarten des Gegners sind alle weg xD Und das ist wohlgemerkt in der ersten Runde möglich!
      [CENTER][SIZE=4]Deine Smash 4 Community! Smashlabs.de![/SIZE]
      [/CENTER]
    • Original von KazeKun
      Ich finde die ein bisschen zu hart. Man zahlt im grunde 3200 Lebenspunkte und die Handkarten des Gegners sind alle weg xD Und das ist wohlgemerkt in der ersten Runde möglich!


      Nein. Du hast nicht bedacht, dass es ein Zwillig ist.
      Zu beginn einen Zwillig mit effeckt zu beschwören ist nur bedingt möglich.
      Standart ist eigl. 1 zug verzögert, oder aus dem Friedhof. In beiden fällen kann sich der gegner drauf einstellen.

      Wobei in einem reinen Zwilligsdeck ist der First Turn KO relativ einfach zu handlen. Da muss ne Sperre ein, stimmt.
      Werde ich wohl in
      "Once per turn, during your Opponents Edphase" ändern (das garantiert die Vorwarnung).
    • Original von Slash
      Original von KazeKun
      Ich finde die ein bisschen zu hart. Man zahlt im grunde 3200 Lebenspunkte und die Handkarten des Gegners sind alle weg xD Und das ist wohlgemerkt in der ersten Runde möglich!


      Nein. Du hast nicht bedacht, dass es ein Zwillig ist.
      Zu beginn einen Zwillig mit effeckt zu beschwören ist nur bedingt möglich.
      Standart ist eigl. 1 zug verzögert, oder aus dem Friedhof. In beiden fällen kann sich der gegner drauf einstellen.

      Wobei in einem reinen Zwilligsdeck ist der First Turn KO relativ einfach zu handlen. Da muss ne Sperre ein, stimmt.
      Werde ich wohl in
      "Once per turn, during your Opponents Edphase" ändern (das garantiert die Vorwarnung).


      Sobald ein Monster vom Attribute Dark ist, wird es ganz leicht, das Monster a uf den Friedhof zu bekommen. Plus Monster Reborn die ja wieder erlaubt ist.
      Heißt Abwurf, dann Wiederbeleben, dann nochmal das Monster beschwören = Effekt.

      4 Plus gemacht und GEGNER startet mit NICHTS xD

      Ist ein Instant Win!

      Hättest du Lust das Deck gegen mein erfundenes zu spielen???
      Das wäre dann über YUGIOH VIRTUEL DESKTOP, müsste nur nochmal dei Alte Version heraussuchen und den Card Editor xD
      [CENTER][SIZE=4]Deine Smash 4 Community! Smashlabs.de![/SIZE]
      [/CENTER]